How Swapping Works

How Swapping Works

Gametoken swaps run on Forge, the on-chain market engine for game tokens. Instead of matching buyers and sellers in an order book, each game token has a Forge liquidity pool paired with $CROSS, and you trade directly against that pool. (See CROSS Forge for more on the engine.)

Forge pools & virtual reserves

Forge pools use virtual reserves, so a pool can quote a price from the moment a token launches — even before much real liquidity has built up. Real $CROSS and tokens flow in and out as people trade, while the virtual reserves are part of the pricing curve and are not withdrawable liquidity.

  • Trades occur against the pool, not between users.
  • Price comes from the pool's reserves, not a fixed quote — it updates continuously with every trade.

Price impact

A swap that is large relative to the pool's liquidity moves the price more — this is price impact, shown before you confirm.

Price Impact (%) = | (executionPrice − poolPrice) / poolPrice | × 100

The deeper a pool's liquidity, the lower the price impact for the same trade size. If the expected price impact exceeds your slippage tolerance, Gametoken warns you before the swap proceeds (see Swap Settings & Protections).

Immediate settlement

Because you trade against a pool rather than another person, there is no waiting for a counterparty. A swap either fills immediately within your slippage tolerance, or it reverts — nothing is left resting on a book.

Forge does not guarantee liquidity depth, price stability, or continuous demand. Every swap is your own signed, on-chain transaction, verifiable on the block explorer.

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