How Forge Works
Forge connects three things that usually break apart:
- Game publishing
- Token creation
- Market formation
On Forge, these happen as a single flow.
End-to-End Flow
- Developer publishes a real game on Verse8
- Developer deploys a fixed-supply game token via CROSS Ramp
- The developer launches the token in Forge
- Forge creates a liquidity pool with virtual reserves
- The market goes live immediately
- Users buy and sell the token using CROSS
- Tokens are used and consumed inside the game
This ensures every Forge token is tied to an actual game and enters the market with immediate price discovery.
Why Virtual Reserves
Forge does not use orderbooks or traditional market making.
Instead, it uses liquidity pools with virtual reserves.
This allows:
- Pricing from zero activity
- Immediate buy and sell access
- Market formation without external liquidity providers
Virtual reserves are not real liquidity. They exist to make markets possible, not safe.
Real liquidity comes only if players and traders show up.
What Forge Automates
Forge handles:
- Token visibility and discovery
- Market creation
- Pricing logic
- Fee routing and settlement
Developers do not need to:
- Deploy custom contracts
- Configure pools manually
- Manage orderbooks or market makers
Requirements to Launch on Forge
To launch a token on Forge, a developer needs:
- A Verse8 account
- A published game on Verse8
Token launches without a real game are not supported.
Launching a Token on Forge
Developer flow:
- Publish a game on Verse8
- Deploy a game token via Verse8
- Click “Launch on Forge”
- Connect a wallet
- (Optional) Buy tokens at launch using CROSS
- The market becomes live
Developer participation at launch is optional.
Developers may choose to buy tokens at pool creation as the first buyer, but this is not required.
Once deployed, the market is immediately available for trading by all users under the same conditions.
Updated about 7 hours ago