Project Setup
Project setup is required for token minting/burning within applications (dApps), including API endpoints and other configurations.
- Enter information for project creation.
 
| No. | Description | 
|---|---|
| (1) | Image displayed when loading RAMP F/E URL using webview (mobile) or system browser (desktop) from the application (dApp). | 
| (2) | Endpoint used when the RAMP platform queries user's game assets. | 
| (3) | Used when the RAMP platform verifies if the user's signature value is correct. | 
| (4) | User's token minting and burning transaction results are delivered to the game server via Webhook. | 
| (5) | Wallet address that receives fees when minting tokens. | 
- RAMP Activation
RAMP activation is possible after all Assets and FT Pairs settings are completed.
 
| No. | Description | 
|---|---|
| (1) | After all settings are completed, RAMP activation is possible. | 
| (2) | Token minting/burning is possible when loading the RAMP F/E page using the application (dApp)'s webview (mobile) or system browser (desktop). | 
Reference
RAMP F/E Display Information
Written based on data loaded from mobile webview to RAMP F/E.
| RAMP F/E Screen | Description | 
|---|---|
| 
 | ① Project -> 'Background Image'. ② Settings -> Studio Logo. ③ Project name. ④ Data included in the response value of the asset inquiry API. ⑤ Gametoken contract. ⑥ Amount of Gametokens held by the user. ⑦ Game currency icon and amount required for token minting/burning. This is the Game currency information registered in Project -> Asset. ⑧ Button used for token  ⑨ Button used for token  | 
Updated 8 days ago
