Guides
NEXUS

Token Pair Creation

This is the process of matching game assets with tokens.

  1. Set up the information for tokens to be used within the application (dApp).

No.

Description

(1)

This is the name used within the RAMP platform.

(2)

Token minting / burning activation option.

  • Bidirectional: Both token minting and burning are possible.
  • Assemble Only: Only token minting is possible.
  • Disassemble Only: Only token burning is possible.

(3)

Select the token minting option.

  • Mint: Tokens are minted each time a user requests. Used when Zero Initial Supply is selected during contract creation.
  • Transfer: Tokens are pre-minted, and when users request, those tokens are transferred to users.
    Used when Custom Amount is selected during contract creation. Pre-minted tokens are held by the RAMP Contract.

(4)

Option for whether to use approval signature when burning tokens.

  • enable: User's approval signature is not required. (Recommended)
  • disable: User's approval signature is required.

  1. Game asset and token mapping

This is the process of mapping game assets with tokens, allowing users to mint/burn tokens using the game currency (i.e. Gold) they possess.


No.

Description

(1)

This is the ID used when registering game asset information.
You can mint 1 token using n game assets.

(2)

This is the token contract created earlier.
You can acquire n game assets using 1 token.


  1. Set the game currency and fees required for token minting/burning.

No.

Description

(1)

The amount of game currency required for token minting.

(2)

The number of tokens that can be minted using the game currency amount set in (1).

(3)

The fee paid by users when minting tokens.
Fees are sent to the fee wallet managed by the company.
(When set to 10%, users receive 0.9 tokens, and 0.1 tokens are sent to the fee wallet.)

(4)

The number of tokens required for token burning.

(5)

The amount of game currency obtainable when burning tokens.


  1. Confirmation screen before pair creation

Confirm the configuration information for mapping game assets with game tokens for minting/burning.


  1. Pair creation completion screen.

When first created, it is in an inactive state and needs to be activated after selecting from the Pair list.


  1. Pair activation screen

You must select the created Pair and click the Edit button to activate it.


This is the activated Pair state.


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